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Part 2 — Eat or Be Eaten

  Part

  2 — Eat or Be Eaten

  Vincent walked through

  the forest with something resembling confidence, though perhaps

  "confidence" was generous. He'd survived his first

  encounter, learned the core mechanic, and gained a foothold in this

  nightmare. That counted for something.

  Most beta testers

  would've quit after that first mob. But I figured it out. I adapted.

  That's the difference between casual players and people like me.

  His Integrity sat at

  54%. Not great, but survivable. The Hunger had shifted from "urgent"

  to "persistent," a low hum in the back of his skull that

  never quite went away.

  He tried not to think

  about what he'd just eaten. Tried to reframe it, rationalize it, put

  it in a box labeled "Game Mechanics" and move on.

  It's like eating

  in Minecraft. You kill a cow, you eat the beef. Same principle.

  Different aesthetic. The devs just went for a more visceral approach.

  Artistic choice. I respect it, actually.

  The rationalization

  held for approximately thirty seconds. Then his brain replayed the

  taste, the texture, the way the flesh had given under his teeth. He

  pushed the thought away.

  Focus. Survive.

  Level up. Get paid.

  The second encounter

  found him while he was examining one of the skin-trees, trying to

  understand if they were interactive elements or just environmental

  dressing. A chittering thing with too many joints skittered out from

  behind the trunk, legs bending in directions that violated basic

  anatomy, mandibles clicking.

  Vincent's first

  instinct was to run. His second instinct, surprisingly, was to fight.

  Not out of courage, but out of a rapidly forming logic: if he ran

  from everything, he'd never level. If he never leveled, he'd never

  get paid. If he never got paid, he'd go back to his mother's house

  and broccoli gratin.

  Unacceptable.

  Alright. I've got

  this. I know the mechanics now. Target the weak points. Use terrain

  advantage. Basic RPG strategy.

  The creature lunged.

  Vincent threw himself sideways—not gracefully, more like a sack of

  potatoes tossed by an unenthusiastic chef—but he avoided the

  attack. The creature's mandibles snapped at empty air.

  See? Dodged it.

  That's skill.

  He had dodged it

  because he'd fallen over his own feet and gravity had pulled him out

  of the attack's trajectory. Skill, arguably, had nothing to do with

  it.

  Vincent scrambled to

  his feet as the creature turned, recalibrating. He had no weapons, no

  skills, no plan beyond "don't die again." The creature

  skittered forward, clicking and chittering, and Vincent did the only

  thing his panicked brain could conjure: he lunged forward and grabbed

  it.

  His hands found

  purchase on the thing's thorax—smooth, cold, wrong. The creature

  thrashed, mandibles snapping inches from his face, legs flailing to

  hook into his flesh. Vincent squeezed, felt the chitin crack slightly

  under his grip, and then, without thinking, without deciding, he bit.

  His teeth sank into

  the joint where the head met the thorax. Not deep, not lethal, but

  enough to pierce, enough to taste. The creature shrieked—a

  high-pitched, alien sound—and thrashed harder. But Vincent didn't

  let go. His jaw was locked, teeth buried, body moving on autopilot.

  He bit down harder.

  Felt something pop. Fluid flooded his mouth—bitter, chemical,

  wrong—but he swallowed.

  
[Critical

  Hit: Weak Point]

  [Enemy

  Integrity: 34%]

  [Feeding

  Instinct: Activated]

  Feeding Instinct?

  That's a skill? I unlocked a skill? See, this is what I'm talking

  about. Adaptive gameplay. The game rewards creative problem-solving.

  The creature went

  limp, stunned, paralyzed. Its legs twitched weakly, mandibles still

  clicking but without force. Vincent released his grip and staggered

  back. The creature collapsed, twitching, leaking fluid from the wound

  at its neck.

  It took perhaps thirty

  seconds to die. Vincent stood there, panting, tasting battery acid

  and raw copper, watching it happen.

  
[Enemy

  Defeated]

  [+50

  EXP]

  [Integrity:

  42%]

  [Hunger:

  Moderate]

  And below that,

  smaller:

  
[New

  Skill Detected: Predatory Bite]

  [Effect:

  Increased damage when targeting weak points with bite

  attacks]

  [Remark:

  You're learning.]

  Vincent stared at the

  text. Predatory

  Bite. That's actually pretty cool. Most players probably unlock basic

  stuff like "Punch" or "Kick." But I got something

  specialized. Something unique. That's what happens when you think

  outside the box.

  The Hunger pulsed,

  quiet but insistent. He looked at the corpse.

  It worked last

  time. Eat to heal. That's the system. And this thing is probably more

  nutritious than the last one. Might even give better stats.

  He knelt beside the

  corpse, tore off a chunk from the softer parts where the chitin was

  thinner, and brought it to his mouth. It tasted like kerosene and

  aluminum foil. He ate it anyway.

  
[Organic

  matter consumed: 8%]

  [Integrity:

  +2%][Hunger:

  Slightly reduced]

  [HP

  Stock: +12]

  He ate more, working

  through the corpse methodically, efficiently, treating it like a

  resource node in a farming sim. By the time he finished, his

  Integrity was at 58% and his Hunger had dropped to "Minimal."

  Good. Efficient.

  This is how you play survival games. You optimize. You don't waste

  resources.

  He stood, wiped his

  mouth with the back of his hand, and continued walking. The forest

  stretched endlessly in all directions, grey and wet and breathing.

  But Vincent felt something that might have been confidence, if

  confidence could coexist with the taste of insect viscera.

  I'm getting the

  hang of this. Learning the systems. Exploiting the mechanics. Give me

  a few more hours and I'll have this whole zone on farm.

  He would not, in fact,

  have this whole zone on farm. But he'd find that out soon enough.

  By the third kill,

  Vincent had stopped questioning it entirely. The creature—a

  bloated, slug-like thing with human teeth embedded in its flesh—had

  attacked him while he was resting near a cluster of bone-white trees.

  He'd killed it with Predatory Bite, aiming for the soft tissue at the

  base of what might have been a neck, and the thing had deflated like

  a punctured water balloon.

  
[Enemy

  Defeated]

  [+60

  EXP]

  [Level

  Up!]

  
[EchoZero]

  [Level:

  1]

  [Integrity:

  68%]

  [Psyche:

  82%]

  [Hunger:

  Persistent]

  Level 1. One hundred

  dollars, technically, if he ever made it out of this nightmare.

  There we go.

  Progression. Told you I'd figure it out. Most people are probably

  still stuck at level 0, crying about the difficulty. But I pushed

  through. I adapted. That's the difference.

  He ate the corpse

  methodically, not rushed, not frantic, just efficient. The slug-thing

  tasted like oysters left in a gym locker for three weeks, but his

  body accepted it without complaint.

  
[Organic

  matter consumed: 22%]

  [Integrity:

  68% → 91%]

  [Hunger:

  Minimal]

  [HP

  Stock: 78]

  When he finished, he

  wiped his mouth and stared at the notification that had been lurking

  at the edge of his vision: Psyche:

  82%.

  If you come across this story on Amazon, it's taken without permission from the author. Report it.

  It had been 100% when

  he started. Now it was 82%. The system was tracking something,

  measuring something about his mental state.

  Probably just

  stress levels. Or immersion depth. Yeah. The more you get into the

  game, the lower it goes. That makes sense. It's fine.

  It was not fine, but

  Vincent had become very good at lying to himself.

  He sat against a

  skin-tree, knees pulled to his chest, staring at the grey sky. He'd

  been in-game for maybe two hours, maybe three. Hard to tell without a

  clock, without sunlight, without any reference point except the slow,

  steady decay of that Psyche stat.

  He'd killed four

  creatures. Eaten four creatures. Gained one level and two skills.

  Not bad for a beta

  test. I'm probably in the top percentile of players right now. The

  devs are probably watching my playthrough, taking notes. "Who's

  this guy? He's cracked. He's breaking our progression curve."

  He looked at his

  hands. Still pale, still waxy, but now he could see thin black lines

  beneath the skin—like veins, but wrong. Too dark, too deliberate.

  He flexed his fingers. The lines moved with them, pulsing faintly,

  synced to his heartbeat.

  Probably just a

  visual effect. Character progression markers. Like how your character

  gets scars in Fable. Cosmetic stuff.

  He stood, stretched,

  and kept walking. The forest waited, patient and hungry, for what

  came next.

  The fifth creature was

  different. Larger, more aggressive, with too many fingers and not

  enough bones. Vincent fought it near a pool of black water, using

  what he'd learned: dodge, grapple, bite the weak points. The creature

  thrashed and screamed, but Vincent held on, teeth buried in its neck,

  tasting the hot rush of fluid that wasn't quite blood.

  
[Enemy

  Defeated]

  [+80

  EXP]

  [Level:

  2]

  When he ate this one,

  something changed. Not in the taste—still awful—but in the

  sensation. As he tore into the flesh, he felt something else,

  something deeper inside the creature's torso. A dense, fibrous mass

  that pulsed faintly even after death.

  Vincent hesitated,

  then dug deeper, pulling apart ribs and connective tissue until he

  found it: a heart. Or something that functioned like a heart. Black,

  veined, still warm.

  Is this... an

  organ drop? Like a crafting material?

  
[Special

  tissue detected]

  [Consumption

  recommended]

  He stared at it, then

  at his Hunger gauge, which hadn't moved much despite eating half the

  creature.

  Recommended. That

  means it's better than the normal meat. Higher quality. Like eating a

  golden apple instead of a regular one.

  He bit into the heart.

  The taste was different—richer, denser, almost sweet beneath the

  iron tang. And the moment he swallowed, something shifted.

  
[Organic

  matter consumed: Core tissue]

  [Integrity:

  +15%]

  [Hunger:

  Minimal → Sated]

  [Minor

  attribute absorption detected]

  [HP

  Stock: +45]

  Attribute

  absorption? Did I just... did I get stats from that?

  He checked his status.

  His Integrity had jumped significantly, and his Hunger had dropped

  more than it ever had from eating regular flesh. More than that, he

  felt different. Stronger, slightly. More coordinated.

  Oh shit. The

  hearts give better bonuses. That's the mechanic. That's the

  optimization strategy. Target the core, eat the heart, maximize

  gains. This is exactly the kind of advanced tech the casual players

  will never figure out.

  Vincent smiled, or

  tried to. His face felt stiff, the muscles not quite responding the

  way they used to. But he pushed the thought aside.

  I'm learning. I'm

  getting better. This is how you master a game.

  He had not mastered

  anything. He had simply discovered the first step in a very long and

  dark staircase. But Vincent, as always, interpreted data in the way

  most favorable to his ego.

  He continued through

  the forest, hunting now with purpose, with strategy. Find creature,

  kill creature, eat the heart first, then the rest if Hunger demanded.

  Efficient. Optimal. Professional.

  By level 3, Vincent

  had killed seven creatures and consumed six hearts. His body had

  changed in ways he barely noticed: his fingers slightly longer, his

  movement slightly faster, his senses slightly sharper. The black

  veins beneath his waxy skin had spread, reaching up his forearms now,

  pulsing with each heartbeat.

  And his face had begun

  to change.

  Vincent stumbled upon

  it by accident while exploring his territory. A small, circular paved

  space, clean—too clean for this place. A white slab, cracked in

  places but clearly artificial, geometric, right in the center of the

  twisted forest. And there, frozen like an abandoned statue, was an

  [Agent].

  Humanoid. Matte grey

  body, no texture. A mask split vertically into two perfectly

  symmetrical halves—zero expression, zero movement. It looked like a

  forgotten mannequin, or a graphical bug that had taken form.

  Vincent stopped a few

  meters away, slightly wary. Something in the thing's absolute

  stillness made him uneasy.

  — Ah. Finally an

  NPC? — he called out, forcing a casual tone. — You guys could've

  shown up sooner, you know. I've killed like seven mobs and almost

  died at spawn. Customer service zero-star.

  The mask lit up. Not

  gradually—instantly, as if someone had just flipped a switch

  inside.

  
[Zone

  Agent]

  Active

  Functions:

  [Buy

  / Sell]

  [Objectives]

  [Techniques]

  [Resurgence

  Point]

  A voice rang out.

  Flat, synthetic, completely devoid of emotion. Not human. Not even

  trying to imitate human.

  — Welcome, irregular

  echo.

  Vincent frowned.

  — Irregular what?

  What kind of shitty nickname is that?

  — Your profile is

  non-compliant. Your progression is non-standard. You should not have

  survived your first hostile encounter. Statistics gave you a 0.3%

  chance of survival without equipment or active skills.

  Pause. Silence

  returned, thick and heavy. The [Agent]

  didn't seem to judge—no need, the system already knew everything.

  — But you did.

  Vincent stood up a

  little straighter, flattered despite himself. 0.3%.

  That means I'm in the 0.3%. That means I'm special.

  — You may register

  this location as a [Resurgence

  Point],

  — the [Agent]

  continued. — In the event of a fatal rupture, your echo will return

  here. It is highly recommended.

  Vincent accepted

  without thinking. A sensation of brutal cold ran down his spine, as

  if liquid nitrogen had just been injected into his vertebrae. The

  slab beneath his feet vibrated softly.

  
[Resurgence

  Point Activated]

  [Coordinates

  Recorded]

  [Estimated

  Reconstruction: 47 seconds]

  He opened the sell

  interface—finally, something familiar, something normal, like a

  video game. Fragments, flesh, dried blood. He sold it all without

  checking the prices. 49 credits appeared in his inventory. Not much,

  but enough.

  He browsed the

  available options—few, all basic, all expensive for what they were.

  He bought [Regeneration

  Stimulation]

  for 30 credits and kept the rest. He'd already unlocked [Feral

  Leap]

  and [Predatory

  Bite]

  through use, but [Regeneration

  Stimulation]

  was something new—it would let him activate his HP Stock for

  continuous healing in combat.

  Smart buy.

  Tactical investment. This is how you optimize.

  The [Agent]

  remained silent, motionless, staring at Vincent's dirty-white mask.

  Vincent cleared his throat and tried a question:

  — I don't have a

  class. Well, it says [???].

  Is that normal?

  The [Agent]

  paused. Long. Too long. As if consulting a forbidden database.

  — You have one. It

  is not public. To other players, you are displayed as [Brawler].

  Unarmed fighter. Generic. Uninteresting.

  Vincent grimaced, or

  rather, the mouth-hole of his mask twitched downward.

  — But internally,

  you are classified as [Wìdjigò-Phase].

  Your body is adapting through organic absorption. Your

  consciousness... may follow this adaptation, if it does not fracture

  first.

  Vincent blinked.

  — That's pretty

  badass, right? Like... a secret werewolf type? A hidden class? Is it

  rare?

  — It is a unique

  class. Only one player at a time can claim it. Extremely rare—exactly

  0.02% of users. And highly unstable. The completion rate is 4%. The

  others undergo irreversible psychic fragmentation before reaching

  [Level 15].

  Vincent smiled, his

  mask's holes seeming to gleam with satisfaction as he completely

  ignored the second part of the sentence.

  — I knew it. I was

  chosen. I glitched the system. I'm a voluntary anomaly. A feature,

  not a bug.

  The [Agent]

  didn't reply. There was nothing to reply to.

  Vincent pushed, pumped

  up now:

  — And... clothes?

  Can I get some armor? Because being naked is a bit... you know.

  — You may equip

  armor. You will lose it. With every partial transformation, your body

  rejects rigid structures. Only loose and non-constricting clothing

  persists. From [Level

  12]

  onward, if you succeed in the [Rune-Weaver]

  quest, you may engrave runic symbols directly into your skin. Magical

  tattoos. Resistant to transformations.

  Vincent's mask seemed

  to shift with pleasure at the thought.

  — Badass. I'm gonna

  have skills literally engraved in my skin. Like a true sigma. Like a

  late-game boss.

  The [Agent]

  offered no comment. It simply stood there, grey and motionless, as

  Vincent walked away with his new skill and his inflated ego.

  Vincent left the

  clearing feeling vindicated, special, chosen. The [Agent]

  watched him go with its expressionless split mask, and said nothing

  about the 96% failure rate, about the psychic fragmentation, about

  what came next.

  The forest had other

  opinions, but it kept them to itself.

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