Part-114
Disappoiurned into curiosity. If even a 1% difference was noticeable, what would a 2% or 4% difference feel like? Would it be signifit enough to alter his perception of time drastically? The possibilities were intriguing, but also daunting. Mastering this skill would require extensive experimentation and practice.
James decided to explore the limits of Sloth View. He would start by gradually increasing the pertage, monit the effects on his perception aion time. He k would be a long and arduous process, but the potential rewards were too tempting to ignore.
However, the reason a 2% or 4% time difference might not seem signifit is due to the limitations of human perception.
Our brains are incredibly adaptable, and we quickly adjust to ges in our enviro. A slight alteration in the perception of time, especially one as minimal as 2% or 4%, might not be noticeable enough to create a dramatic shift in our experience.
Additionally, our sense of time is influenced by various factors, including our emotional state, the plexity of the task at hand, and our overall physical dition. A subtle ge in the perception of time might be overshadowed by these other factors, making it difficult to accurately gauge the impact of the Sloth View skill.
Moreover, the human brain is not equipped to process information at signifitly higher speeds. Even with a slight increase in perceived time, our ability to read respond would still be limited by biological straints. This means that while a 2% or 4% time dition might offer a slight advantage iain situations, it wouldn't necessarily grant the user superhuman reflexes or the ability to predict the future.
In essence, while the Sloth View skill is undoubtedly intriguing, the initial levels of time dition might not be substantial enough to revolutiohe user's abilities immediately.
James' curiosity piqued, he decided to experiment further. He began by gradually increasing the Sloth View pertage, starting at 5%. As the world around him slowed down by a mere 5%, he noticed a subtle shift in his perception. Movements appeared slightly less fluid, and sounds seemed to carry a higher pitch. It was a subtle ge, but it was noticeable.
Emboldened by this initial success, James pushed the limits further, increasing the pertage to 10%. The world transformed into a slow-motion ballet. Objects appeared to move in a graceful, almost dreamlike manner. However, he also noticed a signifit decrease in his own mobility. His movements felt sluggish, as if he were wading through a thick liquid.
Intrigued by the challenge, James pushed the boundaries even further, increasing the pertage to 20%. The world transformed into a surreal, almost halluatory experience. Movements were reduced to a crawl, and sounds were muffled and distorted. But as he attempted to move, he discovered a shog limitation. His body felt heavy, as if weighed down by an invisible force. He could barely lift his arms, and his legs felt like lead.
A warning message fshed before his eyes: "[Warning: You ot slow more than this with your current stats.]"
Disappointed but not deterred, James deactivated the Sloth View. The world returo its normal pace, leaving him feeling disoriented and exhausted. He had reached the limits of his current abilities, but the experience had opened up a new world of possibilities.
The Sloth View skill was more than just a gimmick; it was a tool with immeential. With further training and stat increases, he could potentially manipute time to his advantage, gaining a signifit edge in bat or other challenging situations.

